![]() They can change into werewolf form whenever they want to, but they also must change on the full moon or when their mood drops dramatically if the change is forced, you're stuck in natural form until the debuff wears off. Werewolves live longer than regular Sims and gain athletic skill faster, and they're also more likely to win fights. Both human and "natural" forms are fully customizable in CAS, though Sims who catch lycanthropy, whether by bite or potion, will have the default hairstyle and body hair you have to go to a stylist to change it. Last seen in Sims 2: Pets, werewolves make their first appearance in Sims 3. "Twilight" fans, you can now create the sparkly vampire boyfriend of your dreams! You won't be surprised to learn that there's also a mod to turn off the sparkles. Whenever you step into the sun, you sparkle. Finally, there are Sunscreen Potions that give you temporary immunity to sunlight damage and an Immortality lifetime reward that gives you permanent sunlight immunity and immortality. You can now create a potion to make someone a vampire or cure him of it a powerful witch can also cast a spell to cure your vampirism. They now have a Lifetime Wish to drink blood from a certain amount of other Sims, as well as the ability to hypnotize their victims to let them feed. If you don't have Late Night, Supernatural gives you access to vampires if you do have Late Night, vampires have a few notable changes. You can make a ghost or genie Sim now, though there haven't been any changes in this expansion. Zombies and mummies are the only supernatural lifestates not available in Create-A-Sim (CAS). Zombification only last 48 hours, and then you're human again, though it can happen again next full moon. Braiiins makes you attack them and change them into a zombie, too. The first causes a drop in relationship points with whoever is at the receiving end of your Arghhh. As a zombie, your Sim has only two interactions: "Arghhhh" and "Braiiiins". ![]() If they get a hold of your Sim, they'll attempt to eat his or her brains and, if the Sim is human, turn him into a zombie as well. They can open gates in fences and have no problem with stairs, though they can't seem to work the front door to your house. They eat any plants in your yard and attack any Sims unlucky enough to be outside. ![]() Between one to four will pop up in your yard for every full moon. If your Sim isn't a werewolf, however, I doubt you'll even notice the moon phases after a while.Īlas, zombies are so annoying that within a week of Supernatural's release, there were mods to stop them from spawning. Romantic gestures are also better received under the light of the full moon, and chances for conceiving a baby are higher. Pets will be more skittish, and werewolf Sims will be forced to transform to their "natural form." Unfortunately, they do not then slaughter their way across the countryside. It will cause some human Sims to gain the Lunacy buff, so they'll act weird, pace the room and freak out at the sight of the moon they will even wake up in the middle of the night to do so. You can also set it to be a certain moon phase, if you want it to always (or never) be the full moon. It happens every two to 10 days, depending on how often you want it to be. The full moon doesn't affect much, either. Under the light of the full moon, it gets a little foggy and the nighttime lighting changes, but it's not the whole-town transformation implied by the in-game description. Another standout is the arboretum, a huge indoor forest and fairy playground. It has big parks for socializing and fishing, and there are a few interesting new places, like the vampire lounge where vamps can hang and enjoy a nice cup of plasma. The town is laid out pretty well, with the shops and big businesses in the middle and places like the gypsy caravan and Criminal career base on the outskirts. Supernatural adds a new town, Moonlight Falls, which is bursting with all types of Sims, human or otherwise. For the most part, it did not disappoint. As a big fan of The Sims and of the witches from Sims 2: Apartment Life, I've been looking forward to this one for a long time. Sims 3: Supernatural is the seventh and most recent expansion to the rapidly growing Sims 3 catalogue, and as the title would suggest, it introduces many supernatural elements, such as alchemy and several new non-human lifestates.
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